Side note: Discovering that no matter how large the League you can only do a single mission each week was pretty frustrating. Every one of those is a good structured mission in an otherwise procedural campaign. Others are story missions that either set up or have you execute one of three heists against the Banished Court – for those, you get four-person teams and are up against much stiffer opposition. Most of your missions, which you can only venture out on once per week, take place on maps that are clearly hand-made but still incorporate a lot of random or generated elements – a camp layout with an open plaza may have a guard tower at the center next time. I'll also call attention to Darin de Paul as the voice of Lamplighter leader Locke (you might know him as Star Wars: The Old Republic's Valkorion or Overwatch's Reinhardt), who as usual puts in a memorable performance of which I have zero criticism. They look a bit too much like living action figures to gel with the dramatic action and gritty conflict they're mixed up in – to the point where at first I really struggled to even enjoy the voice acting, which despite a few rough spots does have highlights from even the characters I initially disliked. The overstated, too-clean, almost plastic smoothness of the main characters really just stands out even amid the somewhat more grounded and dirty environments they move around in. The one exception is that the art style just didn't entirely stick for me. It's the kind of world where sometimes, to save reality, you’ve just gotta punch a ghost to death. The tone, the characters, and the villains all really nail the appeal of the genre, as does composer Jon Everist's characteristically superb soundtrack. In short: The heroes are dead, so now it's up to the morally gray and the washed-up scum to save the day. Up against this trio of baddies is a crew of mercenaries and ne'er-do-wells hired by the literal last member of the ancient Lamplighters League – occult good guys who got wiped out in conflicts in and around World War 1.
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